Pixel Puppet
A downloadable tool
Pixel Puppet is an animation focused Aseprite script that allows users to place pivot points, connect them to layers or to each other in a chain, and apply transformations(scaling, shearing, rotation, and translation/movement) to the selected layer and frame's current cel.
General Usage
Draw or import a static sprite, chop the sprite into pieces and put them on different layers, add as many nodes or pivot points as there are layers, position them, then connect the layers and pivots, manipulate the two to make an animation.
Guide and or Demonstration
The example sprites are sourced from the Pokémon: Infinite Fusion Dex
Example sources
- calicorn and _actias10_
- atlas3339098
- aregularbigjoke
- cebularz_
Known Bugs
- Update delay within the selected layer combobox, typically fixed by pressing swap.
- Node deletion can delete the entire node tree
Installation
Extract from zip file, the Lua scripts "Puppet Pixel.lua" and "n_ary_tree.lua" should be there
File->Scripts->Open Scripts Folder->Place "Puppet Pixel.lua" and "n_ary_tree.lua" inside ->rescan folder->run script
Download
Click download now to get access to the following files:






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